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Category — Trade Associations

Gold Farmers Form Lobby Group in South Korea

In an attempt to legitimize their ‘business’ and lobby governments, South Korean virtual gold farmers have formed the lobby group Digital Asset Distribution Promotion Association (DADPA). The “industry” is reportedly worth $1 billion a year.

Sources: Ars Technica | GamePolitics.com | ETNews | Ralph Koster

Categories: Gold Farming, Trade Associations, Virtual Property Cases

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Newly Formed ECA Takes Over GamePolitics.com

The newly formed consumer advocacy association, the ECA, has announced that it has acquired the popular video game politics website GamePolitics.com The ECA has also partnered with NCSoft to promote online safety.

Dale’s Comment: Hey ECA! Would you like to acquire a terrific video game law blog? For the right price I may be available! :)

Sources: GamePolitics.com | Gamasutra | GameSpot | GameDaily.biz | IGN | GameSpy | a+e Interactive | Kotaku


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New Gaming Consumer Advocacy Group Formed (ECA)

Former head of the Interactive Entertainment Merchants Association, Hal Halpin, has launched the newly formed, not-for-profit gamer advocacy group - the Enterianment Consumers Association (ECA) with the following mission statement:

“The mission of the ECA is to give gaming consumers a voice and ensure that state and local politicians hear their concerns and appreciate their demographic power. The organization is designed to be an advocate for the interactive entertainment consumers who represent nearly fifty percent of the population, whose average age is 33, and spends $10 billion annually on gaming, yet are continually overlooked by politicians and the mainstream press.”

Sources: ECA Website | GamePolitics.com | Next Generation | Gamasutra | GameSpot | IGN

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IEMA and VSDA Get New Name After Merger - EMA

The IEMA and the VSDA merged on April 12, 2006. They now have a new name, the Entertainment Merchants Association (EMA), a new website and a new mission:

The Mission of EMA is to promote, protect, and provide a forum for the common business interests of those engaged in the sale, rental, and licensed reproduction of entertainment software such as motion pictures, video games and sound recordings.

EMA represents more than 1,000 companies around the world, and more than 20,000 retail outlets in the US.
Sources: Gamespot | Next Generation | GameDaily.biz | Gamasutra | GameIndustry.biz | Market Wire | Game Politics | Video Business | ars technica

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Indian Games Industry and Trade Association Formed

A number of India’s leading video game companies have announced the formation of the Indian Games Industry and Trade Association (iGITA), the first exclusive gaming industry association in the country.

Sources: Gamasutra | Web India | Business Standard India | IndianTelevision.com | Yahoo! Singapore | EFY Times | Animation ‘xpress | Exchange 4 Media

Categories: Trade Associations

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